War robots hack 20205/4/2023 ![]() While they had bee pushing the envelop on what was acceptable power creep with the Wild Bunch and Brit Bots they were more of less kept in check. Yes, it was the dash bots broke all the rules and flipped the game on its head. Even the Ancilot for as powerful as it was had to sacrifice a heavy weapon to make use of the Ancile and had to be careful with shield placement to avoid getting PDB from the sides or back. The bots design used to mean that the more powerful the ability the greater the weaknesses or cooldown of the bot. I used to run an ECU Cossack to turn distant red beacons blue on Springfield late game when it was nothing but 35kph bots on the field brawling city side. Even otherwise useless bots like Cossacks were used as the fastest way from point A to B and were used in BR to take center and spawn in an Ancilot. There even used to be turret speed and a Natasha as a heavy couldn't turn as quickly as a light or medium bot which aided in the ability of lights and mediums to knife fight the big heavy bot up close. ![]() The bot design in Walking War Robots had careful thought put into it assure that the game had a variety of balanced and useful bots. A medium bot had a mix of speed, HP and firepower that made them excellent knife fighters but much weaker than the heavy bots. If it has a lot of HP as a heavy bot then it is slow. If it is fast then it is a light bot as has very little firepower and HP. The Stalker as a stealth bot has true light bot firepower and HP as it should. If a bot was going to be fast like the Rhino then it is not going to be allowed to be fast and make use a physical shield and medium weapons at the same time. If a bot had a lot of firepower like the Fujin and Raijin then they would be stationary to make use of an energy or physical shield. There were unspoken rules in bot design within War Robots prior to the dash bots. They purposely create increasingly more powerful bots with broken abilities for monetization purposes. ![]() Pix didn't get better at creating imaginary bots for their game due to lore based technological advances. It is because they are balanced with each other and have reasonable abilities. The legacy bots are the way they are on purpose not because technology moved on. The way I see it is the hacked bots are probably just those who are slapping back. The ao jun is the one that delivered the slap in the face. what they say is- its great and I love it because it kills easy. No MEDIUM bot is allowed to carry the equivalent to 5 heavy weapons while being faster than the lightest bots in the game making this build overboard on rules concerning bot build physics. You will get every response in the world regarding reasons why it is or isnt OP- but no where will they say that its true. No one who favors the bird acknowledges the fact that the build just insanely throws bot physics out the window. In the case of ANY discussion about Ao jun, and i mean any discussion on any thread ever. Its just a more advanced machine which manipulates the variables involved with driving differently.Ĭheck this out: The brit, dash even stealth bots still tried to adhere to 'bot physics' in the way that ones with more firepower had less hp or speed- or SOME kind of give and take.Įveryone had opinions on which were valid vs junk and what was worth what and not- but the point was there was always an arguable trade off of some type that made 'bot sense' to a degree. But it would not be breaking the rules of physical reality at all. If you take a porche 911 and put it next to a ford model T from the 1930's, it would seem like the porsche was a car that 'broke the rules' in racing cars of the time of the model T. I would argue against this and I will tell you why.
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